﻿// this is a sample config file, for determining a good file format for defining part parameters
// comment line - ignored by cfg parser
// empty lines, or lines without a '=' sign are also ignored
// all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting
// diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs)
// each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though)
// each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored.
// conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value
// This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed)


// --- general parameters ---
name = ISA_MapSat
module = ISA_MapSat
author = Mesh & Textures: Innsewerants, Module: Innsewerants

// --- asset parameters ---
mesh = isa_RAM_Dish.DAE
scale = 0.1
texture = isaRAMModule.png
specPower = 0.1
rimFalloff = 3
alphaCutoff = 0.5

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z, size
node_attach = 0.0, -4.6000, 0.0, 0.0, -1.0, 0.0, 0
node_stack_bottom = 0.0, -4.6000, 0.0, 0.0, 1.0, 0.0, 0
//node_attach = 0.0, -5.75000, 0.0, 0.0, -1.0, 0.0, 0
//node_stack_bottom = 0.0, -5.75000, 0.0, 0.0, 1.0, 0.0, 0

// --- editor parameters ---
cost = 750
category = 3
subcategory = 0
title = ISA MapSat
manufacturer = Innsewerants Space Agency
description = A topography mapping sattelite.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.01
dragModelType = default
maximum_drag = 0.0
minimum_drag = 0.0
angularDrag = 0
crashTolerance = 8
impactTolerance = 8
maxTemp = 1200
